Prismarine-NBT
Prismarine-NBT is a JavaScript parser and serializer for NBT archives, for use with Node.js. It supports big, little, and little-varint encoded NBT files.
Usage
as a async promise
const fs = require('fs')
const { parse, writeUncompressed } = require('prismarine-nbt')
async function main(file) {
const buffer = await fs.promises.readFile(file)
const { parsed, type } = await parse(buffer)
const json = JSON.stringify(result, null, 2)
console.log('JSON serialized:', json)
const outBuffer = fs.createWriteStream('file.nbt')
const newBuf = writeUncompressed(result, type)
outBuffer.write(newBuf)
outBuffer.end(() => console.log('written!'))
}
main(process.argv[2])
as a callback
var fs = require('fs'),
nbt = require('prismarine-nbt');
fs.readFile('bigtest.nbt', function(error, data) {
if (error) throw error;
nbt.parse(data, function(error, data) {
console.log(data.value.stringTest.value);
console.log(data.value['nested compound test'].value);
});
});
If the data is gzipped, it is automatically decompressed, for the buffer see metadata.buffer
API
parse(data, [format]): Promise<{ parsed, type, metadata: { size, buffer? } }>
parse(data, [format,] callback)
Takes an optionally compressed data
buffer and reads the nbt data.
If the endian format
is known, it can be specified as 'big', 'little' or 'littleVarint'. If not specified, the library will
try to sequentially load as big, little and little varint until the parse is successful. The deduced type is returned as type
.
Minecraft Java Edition uses big-endian format, and Bedrock uses little-endian.
writeUncompressed(value, format='big')
Returns a buffer with a serialized nbt value
.
parseUncompressed(data, format='big')
Takes a buffer data
and returns a parsed nbt value.
simplify(nbt)
Returns a simplified nbt representation : keep only the value to remove one level.
This loses the types so you cannot use the resulting representation to write it back to nbt.
protos : { big, little, littleVarint }
Provides compiled protodef instances used to parse and serialize nbt
proto
Provide the big-endian protodef instance used to parse and serialize nbt.
protoLE
Provide the little-endian protodef instance used to parse and serialize little endian nbt.
builder
Provides a way to build complex nbt structures simply:
const nbt = require('prismarine-nbt')
writePlayerNbt({
Air: nbt.short(300),
Armor: nbt.list(
nbt.comp({ Count: nbt.byte(0), Damage: nbt.short(0), Name: nbt.string("") }),
nbt.comp({ Count: nbt.byte(0), Damage: nbt.short(0), Name: nbt.string("") }),
nbt.comp({ Count: nbt.byte(0), Damage: nbt.short(0), Name: nbt.string("") }),
),
})